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Now consider this explanation: I give someone two boxes containing various things, and say, “The object which both these boxes have in common is called a toasting fork”. The person I give this explanation to has to sort out the objects in the two boxes until he finds the one they have in common, and thereby we may say, he arrives at the ostensive explanation. Or, this explanation: “In these two pictures you see patches of many colours; the one colour which you find in both is called ‘mauve’”. – In this case it makes a clear sense to say, “If he has seen (or found) what is in common between these two pictures, he can now bring me a mauve object.” | Now consider this explanation: I give someone two boxes containing various things, and say, “The object which both these boxes have in common is called a toasting fork”. The person I give this explanation to has to sort out the objects in the two boxes until he finds the one they have in common, and thereby we may say, he arrives at the ostensive explanation. Or, this explanation: “In these two pictures you see patches of many colours; the one colour which you find in both is called ‘mauve’”. – In this case it makes a clear sense to say, “If he has seen (or found) what is in common between these two pictures, he can now bring me a mauve object.” | ||
There is this case || game: I say to someone, “I shall explain to you the word ‘w’ by shewing you various objects. What's in common to them all is what ‘w’ means.” I first shew him two books, and he asks himself, “Does ‘w’ mean ‘book’?” I then point to a brick, and he says to himself, “Perhaps ‘w’ means ‘parallelepiped’”. Finally I point to glowing coal, and he says to himself, “Oh, it's ‘red’ he means, for all these objects had something red about them.” It would be interesting to consider another form of this game where the person has at each stage to ''draw'' or ''paint'' what he thinks I mean. The interest of this version lies in this, that in some cases it would be quite obvious what he has got to draw, say, when he sees that all the objects I have shewn him so far bear a certain trademark ( | There is this case || game: I say to someone, “I shall explain to you the word ‘w’ by shewing you various objects. What's in common to them all is what ‘w’ means.” I first shew him two books, and he asks himself, “Does ‘w’ mean ‘book’?” I then point to a brick, and he says to himself, “Perhaps ‘w’ means ‘parallelepiped’”. Finally I point to glowing coal, and he says to himself, “Oh, it's ‘red’ he means, for all these objects had something red about them.” It would be interesting to consider another form of this game where the person has at each stage to ''draw'' or ''paint'' what he thinks I mean. The interest of this version lies in this, that in some cases it would be quite obvious what he has got to draw, say, when he sees that all the objects I have shewn him so far bear a certain trademark (he'd draw the trademark). – What, on the other hand, should he paint if he recognizes that there is something red on each object? | ||
{{Brown Book Ts reference|Ts-310,84}} A red patch? And of what shape and shade? Here a convention would have to be laid down, say, that painting a red patch with ragged edges does not mean that the objects have that red patch with ragged edges in common, but ''something'' red. | {{Brown Book Ts reference|Ts-310,84}} A red patch? And of what shape and shade? Here a convention would have to be laid down, say, that painting a red patch with ragged edges does not mean that the objects have that red patch with ragged edges in common, but ''something'' red. |